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OpenGL & Vulkan Podcast
OpenGL & Vulkan Podcast
Kai Niklas - deCode

All Topics related to 3D Programming with OpenGL, OpenGL ES 2.x / 3.x , WebGL and the new Vulkan API will be... more

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Episodes

013 - Proof of life & some simple tricks

Still alive talking about : reflections, picking, pitfalls and drawcalls

03 May 2018 · 18 minutes
012 - Framebuffer and SSAO

Understanding Framebuffer and SSAO.

30 Mar 2016 · 17 minutes
011 - Lights and Shadows

About Lights and Shadows in 3D Worlds.

30 Jan 2016 · 18 minutes
WS02 - Workshop OpenGL for beginners Part 3 - Shaders

Workshop OpenGL for beginners Part 3.

14 Dec 2015 · 1 hour, 56 minutes
010 - WebGL 3D in your Browser

Basic Information about what WebGL is.

07 Dec 2015 · 17 minutes
WS01 - Workshop OpenGL for beginners Part 1

Workshop OpenGL for beginners Part 1.

27 Nov 2015 · 2 hours, 53 minutes
009 - The OpenGL Render Pipeline with guest Robert Menzel

Robert Menzel explains the Render Pipeline.

19 Nov 2015 · 21 minutes
008 - Textures, lets get started

Introduction to OpenGL Textures..

30 Oct 2015 · 17 minutes
007 - Shaders in more detail

A closer Look at shaders and how they work.

25 Oct 2015 · 31 minutes
006 - Introduction to Shaders

A quick Introduction to Shaders and GLSL.

17 Oct 2015 · 14 minutes
OpenGL & Vulkan Podcast
013 - Proof of life & some simple tricks
OpenGL & Vulkan Podcast
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