Do you love tabletop gaming? This is your podcast. Who are the creatives behind your favorite games and content? How do they approach... more
I sat down with Shawn and Navi Drake and discussed the origins of their game, Hedge. We also answer the... more
Craig talks with Matt John, one of the designers on Monolith's new Conan RPG! Back the game HERE! ************************************ Support the show for as... more
Craig shares how he writes and organizes scenarios before and during play. Watch the video HERE See Sean's tutorial HERE ************************************ Support the show... more
This is a special episode where Alex is interviewing Jason about The Between! Back The Between Watch Public Access ************************************ Support the show for... more
Craig talks with Neal Litherland, an author and the RPG creator behind Sundara: Dawn of a New Age and Army Men. Everything... more
Craig sat down with Sam Dunnewold and learned where the inspiration for Dice Exploder emerged from, Sam's creative process works,... more
Craig sat down with Ben Alexander of Parable Games to discuss his art and new solo RPG, ION Heart. Get ION... more
Enjoy this conversation with Emily Weiss, public defender, gamer, and creator of Picket Line Tango and Breach of Contract for... more
Is there a way to make your game terrain affordable? Enjoy Craig's conversation with Jake Karlsmark of Game Gear Master.... more
Jonathan talks about the origins and the mechanics behind his GM-Less RPG, The King's Poisoner. He walks us through the... more
Ross Bryant shares his creative process as a performer and a player. He reveals the skills that make for a... more
WF Smith discusses his Ennie-winning book, Barkeep on the Borderlands. Craig asks about the idea's origin and the creative decisions... more
Craig talks with the sibling duo behind the innovative browser-based virtual tabletop Tabula Sono. They discuss how the idea emerged... more
Craig talks with Joel about two of his games, Star & City and Heaven or Hell. Joel reveals the influences... more
Craig talks with Addison Goff about his game, where the investigative system came from, and how he believes it solves... more
Craig and James discuss James' creative approach to making actual plays, writing books, and creating the new Oh Captain, My... more
How do you run a one-shot in three hours that everyone loves? Enjoy this discussion with Guy Milner about how... more
Craig talks with Stoo Goff about his creative approach. Stoo is the creator behind the RPGs Aegean and The Gaslight... more
Listen as Craig talks with David about his process for bringing games like Dr. Who and Conspiracy X 2.0 to... more
What if Jeeves and Wooster or Fawlty Towers had mysteries to solve? Craig talks with the Sciortino sisters about the... more
How do you expand a Nausicaä-inspired RPG that leans even more into the genre? Enjoy this conversation with Watt, the creator... more
How does a first-time GM start a podcast that becomes the first campaign book for Free League's RPG Vaesen? Craig... more
How do you capture the action and drama of toy anime like Yu-Gi-Oh!, Duel Masters, and CardFight! Vanguard? Craig sat... more
What would you sacrifice for the mercy of your god on the mountain? Listen as Craig talks with Kyle Tam... more
Who are the only people dumb enough to ride into tridimensional portals to fight off dangers that threaten reality? Only... more
What happens when history is mixed with horror? Please enjoy my conversation with Chris Spivey of Darker Hue Studios. We... more
What if the RPG you're about to play starts blank as you play the first scene? Please enjoy my talk with... more
Step into the world of creativity and insight with Quintin Smith from the renowned Shut Up & Sit Down channel.... more
What makes a game a MARVEL game? Craig talks with Matt Forbeck, the designer behind the Marvel Multiverse Role-Playing Game. All... more
Your cyberpunk needs more vampires, and Gaia Complex is getting bigger. Craig sits down with Shep Shepperson, and they discuss... more
How does Evil Hat decide which games to publish? What happens from design to print, and why can it take... more
Craig does a retrospective on the podcast episodes and actual plays released from The Third Floor in 2023. ********************* Support the show... more
Listen as Craig and Connor discuss what it means to be a professional DM. They talk about Connor's published adventures... more
Listen as Craig and Ben talk about his approach to making award-winning, innovative games like Microscope and In This World Get... more
Join Craig as he talks with Luke Jordan about his creative process and how it brought us the TTRPGs Grand... more
Craig talks with Tim Denee about his games Deathmatch Island, Odyssey Aquatica, and Blades '68. Deathmatch Island: https://www.backerkit.com/c/projects/evil-hat/deathmatch-island Bronze Murder: https://www.timdenee.com/bronzemurder Thousand Years... more
Join us for an interview with game designer and publisher Barney Menzies, one-half of the minds behind Parable Games. Discover... more
Cezar Capacle is a Brazilian tabletop game designer currently based in Madeira Island. Since 2016, he has dedicated his time to... more
Kyle is the lead designer at Wyrd Games and the designer behind the HOT board game, Vagrantsong. Mothership https://www.youtube.com/playlist?list=PLYOGZIpC-07MC5L-gvVjiEqL50ThDsreB Public Access https://www.youtube.com/playlist?list=PLYOGZIpC-07NK6el8vFGo55Rwb6CtuzAh Vagrant... more
We sit with Jason and Alex and discuss the latest Carved from Brindlewood game - Public Access. Where did the... more
Listen as Craig and Ben talk about his approach to making award-winning, innovative games like Microscope and In This World Get everything from... more