Do you love tabletop gaming? This is your podcast. Who are the creatives behind your favorite games and content? How do they approach... more
Craig talks with Addison Goff about his game, where the investigative system came from, and how he believes it solves... more
Craig and James discuss James' creative approach to making actual plays, writing books, and creating the new Oh Captain, My... more
How do you run a one-shot in three hours that everyone loves? Enjoy this discussion with Guy Milner about how... more
Craig talks with Stoo Goff about his creative approach. Stoo is the creator behind the RPGs Aegean and The Gaslight... more
Listen as Craig talks with David about his process for bringing games like Dr. Who and Conspiracy X 2.0 to... more
What if Jeeves and Wooster or Fawlty Towers had mysteries to solve? Craig talks with the Sciortino sisters about the... more
How do you expand a Nausicaä-inspired RPG that leans even more into the genre? Enjoy this conversation with Watt, the creator... more
How does a first-time GM start a podcast that becomes the first campaign book for Free League's RPG Vaesen? Craig... more
How do you capture the action and drama of toy anime like Yu-Gi-Oh!, Duel Masters, and CardFight! Vanguard? Craig sat... more
What would you sacrifice for the mercy of your god on the mountain? Listen as Craig talks with Kyle Tam... more
Who are the only people dumb enough to ride into tridimensional portals to fight off dangers that threaten reality? Only... more
What happens when history is mixed with horror? Please enjoy my conversation with Chris Spivey of Darker Hue Studios. We... more
What if the RPG you're about to play starts blank as you play the first scene? Please enjoy my talk with... more
Step into the world of creativity and insight with Quintin Smith from the renowned Shut Up & Sit Down channel.... more
What makes a game a MARVEL game? Craig talks with Matt Forbeck, the designer behind the Marvel Multiverse Role-Playing Game. All... more
Your cyberpunk needs more vampires, and Gaia Complex is getting bigger. Craig sits down with Shep Shepperson, and they discuss... more
How does Evil Hat decide which games to publish? What happens from design to print, and why can it take... more
Craig does a retrospective on the podcast episodes and actual plays released from The Third Floor in 2023. ********************* Support the show... more
Listen as Craig and Connor discuss what it means to be a professional DM. They talk about Connor's published adventures... more
Listen as Craig and Ben talk about his approach to making award-winning, innovative games like Microscope and In This World Get... more
Join Craig as he talks with Luke Jordan about his creative process and how it brought us the TTRPGs Grand... more
Craig talks with Tim Denee about his games Deathmatch Island, Odyssey Aquatica, and Blades '68. Deathmatch Island: https://www.backerkit.com/c/projects/evil-hat/deathmatch-island Bronze Murder: https://www.timdenee.com/bronzemurder Thousand Years... more
Join us for an interview with game designer and publisher Barney Menzies, one-half of the minds behind Parable Games. Discover... more
Cezar Capacle is a Brazilian tabletop game designer currently based in Madeira Island. Since 2016, he has dedicated his time to... more
Kyle is the lead designer at Wyrd Games and the designer behind the HOT board game, Vagrantsong. Mothership https://www.youtube.com/playlist?list=PLYOGZIpC-07MC5L-gvVjiEqL50ThDsreB Public Access https://www.youtube.com/playlist?list=PLYOGZIpC-07NK6el8vFGo55Rwb6CtuzAh Vagrant... more
We sit with Jason and Alex and discuss the latest Carved from Brindlewood game - Public Access. Where did the... more
Craig covers 7 tips for GMs to help capture and keep your players' attention. You can get a copy of the... more
Join Craig while he talks with Clara Efferin, a tabletop illustrator from Southeast Asia. Listen to them discuss her creative... more
Craig sits down with David Chapman and Anthony Boyd, the people behind RPG a Day. Together they unravel the origins... more
When I start an interview, I can never anticipate the tone or everything we will cover in the conversation. You... more
Join Craig as he talks with Luke Jordan about his creative process and how it brought us the TTRPGs Grand Guignol and... more