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<div class="span index">1</div> <span><a class="" data-remote="true" data-type="html" href="/series/insights-unlocked">Insights Unlocked</a></span>


What does it take to create experiences customers love, craft campaigns that captivate, and drive measurable results? Insights Unlocked features candid conversations with the builders, creators, and innovators driving some of the world’s most impactful digital transformations. Tailored for marketing, product, UX and CX leaders, each episode delivers actionable insights to help you create customer-first strategies and stay ahead in today’s competitive landscape. Each episode is about 30 minutes long. From optimizing product launches to leveraging AI for smarter workflows, Insights Unlocked is your go-to resource for designing experiences that resonate, drive loyalty, and achieve business results. Guests include influential leaders like Brian Solis, April Dunford, Kate Towsey, Jacob Nielsen, Teresa Torres, and Judd Antin among others, offering their expertise in CX, UX, and innovation. The podcast also highlights strategies and success stories from leading brands such as Verizon, Signet Jewelers, Figma, Microsoft, Tesco Bank, and more. UserTesting leaders and industry experts join as guest hosts, alongside show producer Nathan Isaacs, award-winning journalist and Senior Manager of Content Production at UserTesting. Brought to you by UserTesting, the leader in human insights and proactive customer experience strategies, Insights Unlocked empowers CMOs and marketing teams to craft experiences that drive growth, loyalty, and impact. Listen and subscribe wherever you get your podcasts. Show notes, curated clips and more at usertesting.com/podcast.
Design Notes
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Content provided by Design Notes and Liam Spradlin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Design Notes and Liam Spradlin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Design Notes is a podcast about creative work and what it teaches us, hosted by Google's Liam Spradlin. Each episode we talk with people from unique creative fields to discover what inspires and unites us in our practice. Find episodes on your favorite platform: pod.link/designnotes
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58 episodes
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Content provided by Design Notes and Liam Spradlin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Design Notes and Liam Spradlin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Design Notes is a podcast about creative work and what it teaches us, hosted by Google's Liam Spradlin. Each episode we talk with people from unique creative fields to discover what inspires and unites us in our practice. Find episodes on your favorite platform: pod.link/designnotes
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58 episodes
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1 Beauty Across the Board: Rich Fulcher, UX Director 52:07
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This season's special series celebrating ten years since the launch of Material Design closes out with Rich Fulcher, former Google UX director and Material design lead. Fulcher remembers the career-defining journey of creating Material, what it was like to make beauty a UX priority, how to pressure test a system, and what he’s learned about world-building across disciplines. Today, he’s creating board games, continuing to apply the design-thinking and problem-solving skills developed during his time at Google. Leave us a rating, and subscribe so you don't miss new episodes with creative practitioners across disciplines.…

1 Breaking Silos (and Metaphors): Adrian Secord, ‘Roving Engineer,’ Google 53:43
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This season's special series celebrating ten years since the launch of Material Design continues with Adrian Secord, who describes himself as a “roving engineer.” Adrian has over a decade of experience building systems and tools that transform design into robust product engineering at scale. Plus, a PhD in Computer Graphics. Here, he reflects on the evolution of Material Design and the (potentially) exciting possibilities for AI-driven UI. He shares insights on the complexities of large-scale design systems and highlights the need for designers and engineers to find common ground.…

1 Code, Creativity, Performance: Will Larche, Engineering Manager, Google 43:57
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This season's special series celebrating ten years since the launch of Material Design continues with Software Engineering Manager and Musical Theater Writer Will Larche, who talks about his path to become an engineering manager at Google. Larche, a self-proclaimed “design fan,” describes engineering as “creativity with constraints.” Here, he explains how the development of Material over the years has led to closer collaboration between design and engineering, and imagines how new AI experiments might open up a new era of “Star Trek design.”…

1 Fab Components: Bethany Fong, Design Director 45:19
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This episode is part of a special series celebrating ten years of Material Design. In the episode, Liam speaks with Bethany Fong, a Design Director at Meta who was a pivotal figure in the creation of Material Design. During her time at Google, Fong was responsible for designing the first set of Material components (including Material’s signature Floating Action Button), and went on to become a design Lead on the team. In their conversation, Liam and Bethany talk about the tactile nature of design, the importance of keeping a notebook, and how the heady early days of Material unfolded. 👉 Read a full transcript 📻 Subscribe to Design Notes…

1 Facing Our Interfaces: Matías Duarte, Google 44:42
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This season begins with a special series celebrating ten years since the launch of Material Design, which will explore the inception, evolution, and future of Google’s design approach. The first episode features the founder of Material Design and Design VP Matías Duarte, whose work on the system has pushed design forward at Google and across devices everywhere. In their conversation, Liam and Matías unpack how interfaces are made, used, and understood—and identify opportunities to move them further into the future via a highly crafted, individualized design approach. 👉 Read a full transcript 📻 Subscribe to Design Notes…

1 Designing Better Code: Connie Shi + Matvei Malkov, Google Material Design 42:08
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Liam speaks with Googlers Connie Shi, a software engineer on Material Design, and Matvei Malkov, a software engineer on Jetpack Compose, and the trio unpack what makes coding a creative practice, and which creative choices are required when you build a design system for other developers around the world. The wide-ranging conversation turns from complex problem solving and technical logic to the concept of creativity as the question-provoking quality of a thought. 📝 Read a full transcript 📻 Subscribe to Design Notes…

1 How Fonts Change the World: Dave Crossland, Google Fonts 36:57
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Liam and Google Fonts Specialist Dave Crossland explore what digital type can teach us about digital production, emotional expression, and where we fit in the world as designers; and how – with a little imagination – we might unlock new possibilities. 📑 Read a full transcript 📻 Subscribe to Design Notes…

1 Coding (and Decoding) Social Spaces: Judith Donath, Founder, MIT Sociable Media Group 36:46
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In this episode, Liam speaks with Judith Donath, the founder of MIT’s Sociable Media Lab, inventor of e-cards, and author of The Social Machine: Designs for Living Online. Donath’s work offers crucial insights into the sociality of digital products and platforms, and the opportunities we have as digital producers to make things that truly meet sociable ends. In the episode, Donath unpacks some of this work, exploring potential futures for life online and the joy of learning (and sharing) something new. 📑 Read a full transcript 📻 Subscribe to Design Notes…
Liam speaks with Aline Borges, a Zürich-based floral designer who’s made the leap from fashion coordination for magazines like Vogue and Harper’s Bazaar to independent floral design and installations. The conversation covers what it’s like to move between different creative fields (and countries), how to think about composition to tackle almost any creative challenge, and the courage and community it takes to start on a new venture. 📑 Read a full transcript 📻 Subscribe to Design Notes…

1 ⏮️ How Machines Help Us See Ourselves: Harvey Moon, New Media Artist 30:59
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In this episode, we revisit a conversation from Season 1 with new media artist Harvey Moon, recorded in his San Francisco studio. Liam and Harvey discuss how Moon’s work reveals unseen properties of the world around us, the process of creating one’s own creative tools, and the kind of art that’s only made possible through collaboration with machines. The conversation expands on ideas about the way the world around us is designed and redesigned, and where that places us as designers. Read the full transcript: https://www.iamli.am/design-notes-podcast/harvey-moon-new-media-artist Subscribe to Design Notes: 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…

1 The Impact of Shared Space: Ignacio Ciocchini, Public Furniture Designer 44:44
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Liam speaks with streetscape and public space designer Ignacio Ciocchini, who’s created much of the public furniture that New Yorkers encounter every single day – from benches that provide personal space, to entire built landscapes for Bryant Park, to chargers for electric vehicles and more. The conversation ranges from the materiality of the built environment, to the ways in which it expands, constrains, and informs our experiences of life and socialization in a city, with a look toward the more human-focused future that Ciocchini envisions. Read the full transcript: https://www.iamli.am/design-notes-podcast/ignacio-ciocchini-nyc-public-furniture Subscribe to Design Notes: 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…

1 ⏮️ Learning From Your Virtual Twin: Kerry Murphy, Co-founder, The Fabricant 23:03
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In this episode, we revisit a conversation from Season 1 with Kerry Murphy, co-founder of digital fashion house The Fabricant. We uncover how data are spun into virtual threads, and how virtual embodiment can foster self-actualization. In designing couture that doesn’t—or can’t—exist in physical space, The Fabricant also explores ideas of embodiment and self-actualization. Murphy pushes these concepts even further, by interacting with his own “virtual twin,” composed from 3D-scans of his body. Read the full transcript: https://www.iamli.am/design-notes-podcast/kerry-murphy-founder-the-fabricant Subscribe to Design Notes: 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…

1 Digital Anthropology: Tom Boellstorff, "Coming of Age in Second Life" 33:47
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Liam speaks to Tom Boellstorff, Anthropologist and UCI Professor, whose ethnographic work in Second Life (documented in his book, Coming of Age in Second Life ) provides important insights into how virtual space – and our interface with it – informs and interacts with our lives in actual space. In virtual worlds like Second Life, inhabitants exist only through their own acts of creation, which also serve as a primary mode of experiencing life in virtual space. Full transcript + images: https://www.iamli.am/design-notes-podcast/tom-boellstorff-virtual-anthropology Subscribe to Design Notes: 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…

1 Welcome Back to Design Notes: Season 2 Trailer 1:33
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It's been a while, but Design Notes is coming back for Season 2 uncovering even more of what inspires and unites us in our work. Make sure to subscribe so you don't miss new interviews with practitioners working on public furniture, the culture of virtual space, and more. Follow @DesignNotespod on Twitter for updates! Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…

1 Fashion from Another Planet: Julian Zigerli, Zürich Fashion Designer [SF Design Week] 33:34
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In this episode, part of San Francisco Design Week's Digital Edition, Liam speaks with Julian Zigerli, a designer in Zürich, Switzerland creating clothing that allows everyone to decide how what they wear expresses who they are . In the interview, Zigerli describes how the rich culture of Switzerland impacts his work, what it means when someone asks for "straight" clothes, and how his creative practice adapted in a time of pandemic. Content warning: In this episode, the word "queer" is used in a reclaimed manner. Find out more about SF Design Week at sfdesignweek.com Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Theming with Moooi - 2020 Material Design Awards 21:02
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This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. Moooi, winning the award for Material Theming, focuses on aesthetic fundamentals like type, color, and imagery to create an immersive and expressive experience for their digital flagship. In the interview, Liam is joined by Margot Gabel and Rémy Barthez taking an in-depth look at how Moooi implemented an award-winning themed experience. 👉 PDF Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Dark Theme with KAYAK - 2020 Material Design Awards 21:16
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This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. KAYAK has taken their comprehensive price comparison and travel booking experience to the next level by translating their brand into a dark theme. In the interview, Liam learns from Aleksandra Safarova and Mike Scopino how building a dark theme revolutionized KAYAK's entire approach to color. 👉 PDF Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Motion Design with Epsy - 2020 Material Design Awards 20:15
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This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app. Epsy uses motion meaningfully, guiding users living with Epilepsy through critical tasks to better their quality of life. In the interview, Liam is joined by Jennifer Stott and Marco Peluso to break down Epsy's approach to designing - and prioritizing - motion. 👉 PDF Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 The Surprising Poetry of AI: BJ Best, ArtyBots 32:23
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In this episode, Liam speaks with BJ Best, a poet who teaches computers to do what humans can’t in the name of art. His network of ArtyBots is part of a vibrant scene of robots creating, sharing, and collaborating with one another on virtual art. In the interview, Best describes the reflective opportunities and editorial impact created by a bot-created body of work numbering in the tens of thousands. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 The Magic Question for Creativity: Laurie Rosenwald, Illustrator and Author 30:13
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Design Notes is a show about creative work and what it teaches us. In this episode, Liam speaks with illustrator, editorial designer, and author Laurie Rosenwald about how she’s managed to cultivate an aesthetic—and a career—around “making mistakes on purpose.” Learn how chaos and collage can come together to reveal unexpected creative potential, and let Rosenwald help make sure you’re never alone with a blank page. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Learning From Your Virtual Twin: Kerry Murphy, Co-founder, The Fabricant 22:17
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In this episode, Liam speaks with Kerry Murphy, co-founder of digital fashion house The Fabricant, to learn how ones and zeros are spun, woven, and stitched into virtual couture. In designing couture that doesn’t—or can’t—exist in physical space, The Fabricant also explores ideas of embodiment and self-actualization. Murphy pushes these concepts even further, by interacting with his own “virtual twin,” composed from 3D-scans of his body. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 A Prompt for Creative Renewal: David Reinfurt, "A *New* Program for Graphic Design" 35:26
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Design Notes is a show about creative work and what it teaches us. For the first episode of 2020, Liam speaks with David Reinfurt, founder of O-R-G , half of Dexter Sinister , and author of A *New* Program for Graphic Design . Together they explore the fluid notions of personal, corporate, and graphic identity throughout Reinfurt’s career, the importance of learning through practice, and the relationship between design and art. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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Design Notes


This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Reflectly, a unique journaling app, won this year’s award for innovation by pushing the boundaries of Material Design and bringing it to life with fluid animations, a novel elevation model, and custom componentry. In the interview, cofounder Jacob Kristensen digs into the foundations of Reflectly and how its experience—from philosophy to specific interactions—came to life. Listen and subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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Design Notes


This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Ruff is a focused note-taking app that won this year’s award for theming, building an expressive identity through the consistent application of color, typography, and shape. In the interview, Liam and developer/designer Bardi Golriz talk about what it’s like to add new features without losing focus, and how Material Theming impacts the process of developing an app. Listen and subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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Design Notes


This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Trip.com is a travel app that won this year’s award for universality by accounting for users around the world with over a dozen supported languages and custom imagery. The interview unpacks what it’s like to build an app for the entire world, and what makes Trip.com a unique experience. Listen and subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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Design Notes


This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app. Scripts won this year’s award for Experience, with creative interactions, navigation, and content presentation. In the interview, I spoke with the Scripts team about using a color system to create a unique experience while expressing identity, and building interactions that make users feel accomplished right away. Listen and subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 The Psychedelic Spark: GMUNK, Designer/Director 30:16
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In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz’s scintillating psychedelic aesthetic — inspired by actual psychedelic experiences — and why it’s important as a designer to continually challenge and be challenged, maintaining a healthy discomfort with one’s own work. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Vulnerability, Technology, and Art: Qianqian Ye, Artist and Creative Coder 26:40
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In this episode, Liam speaks with interdisciplinary artist and creative coder Qianqian Ye in her San Francisco studio. The duo traces her journey from wielding calligraphy brushes to building a hand-holding glove, unpacking the vulnerabilities we all share as humans, how creative intent is communicated, and the importance of imagining other futures. Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 How Machines Help Us See Ourselves: Harvey Moon, New Media Artist 30:01
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In this episode, Liam speaks with new media artist Harvey Moon in his San Francisco studio. The duo discuss how Moon’s work reveals unseen properties of the world around us, the process of creating one’s own creative tools, and the kind of art that’s only made possible through collaboration with machines.Read a full transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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Design Notes


In this episode, Liam speaks with Conor Grebel about how lived experiences inform and are conveyed through creative work.Our conversation traces Conor’s journey toward creative work and the “ingredients” that help him craft soothing art for himself and others.Note: The first half of this episode deals with topics of panic attack disorder, anxiety, and psychological abuse. Read a full transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 I Hate Music Videos (But I Love Making Music): Katie Garcia & Dustin Payseur, Bayonet Records 31:15
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In this episode, Liam speaks with Katie Garcia and Dustin Payseur, who together run independent music label Bayonet Records.Garcia and Payseur (who also leads the band Beach Fossils) break down the complex relationship between a record label and the creative work it supports, the qualities of sonic design, and the magic of releasing an album on your own terms. Read a full transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 What We Can Learn From Our Work: Liam Spradlin, Host of Design Notes 32:24
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In this episode, guest host Barbara Eldredge turns the tables, interviewing regular host Liam Spradlin about his own creative journey and reflecting on the themes that unite the first 25 episodes of Design Notes. Read a full transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 The Most Transformative Job in the World: Rob Giampietro, Design Director at MoMA 25:45
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In this episode, Liam speaks with Rob Giampietro, Design Director at the Museum of Modern Art. Giampietro shares his journey from studio designer to design manager, explores the unseen details of a museum experience, and describes the responsibility designers have to create impact. Download a PDF transcript 👉 Download Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 What Do You See; How Do You Feel? Clinton Cargill, Visual Director at Vanity Fair 27:51
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In this episode, Liam speaks with Clinton Cargill, the current visual director at Vanity Fair and former photo director at Bloomberg Businessweek. Cargill describes how he mastered the art of critically looking at pictures, what it takes to craft a compelling story with the expressive capabilities of photography, and why intent is central to creative work. Download a PDF transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 Owning Your Values: Ksenya Samarskaya, Type Designer 26:21
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In this episode, Liam speaks with New York-based type designer Ksenya Samarskaya, exploring how type absorbs influence from its place in time, space, and culture. Samarskaya unpacks how typography represents the histories and complexities of the world around us, while revealing our own identities in the process.Download a PDF transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 You Cannot Be What You Cannot See: Bee Grandinetti & Hedvig Ahlberg, Panimation 32:11
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In this episode, Liam speaks with Bee Grandinetti and Hedvig Ahlberg—two thirds of the trio that founded Punanimation, a community and platform for women, trans, and non-binary folks working with animation and motion design.Bee and Hedvig unpack the ways in which motion design is influenced by the music and movement of the world around us, and how they’re answering the question, “where are the women in motion design?” Download a PDF transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
In this episode, Liam sits down with the winners of the 2018 Material Design Awards—Anchor, KptnCook, Lyft, and SimpleHabit—to discuss how they each adopted and extended Material to build expressive, inspirational experiences. Download a PDF transcript 👉 Transcript Subscribe to Design Notes 👉 Google Podcasts 👉 iTunes 👉 Spotify 👉 Pocket Casts 👉 RSS…
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1 "We Should Do Something Together." Tuuli & Kivi Sotamaa, Ateljé Sotamaa 24:07
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Tuuli and Kivi Sotamaa are the brother and sister team behind Ateljé Sotamaa, a studio creating emotionally-appealing objects and holistic architectural environments. In the episode: Tuuli and Kivi Sotamaa recount their very first collaboration (back in 1999!) and discuss a shared interest in experiences that aren’t stripped of their friction. Learn more 👉 design.google/podcast…
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Marko Ahtisaari is the artistic director of the Helsinki Festival, a former product design lead at Nokia, and co-founder of Dopplr and Sync Project . In the episode: Marko Ahtisaari expands on his journey as a designer and entrepreneur, explaining powerful lessons learned across three continents. By taking a holistic perspective on the Finnish design tradition, Ahtisaari unpacks how the country’s societal values shaped its technologies. Learn more 👉 design.google/podcast…
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Design Notes


1 AI, Identity, and Storytelling: Stephanie Dinkins [LIVE] 19:40
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A transdisciplinary artist, Stephanie Dinkins focuses on AI’s intersection with race, gender, and social equity. In the episode, recorded live onstage at SPAN: Stephanie Dinkins unpacks how and why we should actively engage with artificial intelligence. Dinkins also discusses her experience befriending the AI robot Bina48. Learn more 👉 design.google/podcast…
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1 What It's Like to Really Know: James Bridle, "New Dark Age" 24:21
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James Bridle is an artist and author working across technologies and disciplines. His artworks have been commissioned by galleries and institutions, and exhibited worldwide. In the episode: James Bridle explores the importance of having agency in—and working knowledge of—the complex systems in which we live. Learn more 👉 design.google/podcast…
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1 Asking, "How Does It Make You Feel?" Isabelle Olsson, VP of Design, Google Home 24:49
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A design director working on Google Home and wearables, Isabelle Olsson also oversees CMF (color, material, and finish) for all Google hardware. In the episode: Isabelle Olsson explains how she discovered the discipline of industrial design and explores the approach that lead to the unique aesthetic of Google hardware. Learn more 👉 design.google/podcast…
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Design Notes


1 Absolutely Everything Is a Lesson: Jesse Reed, Standards Manual 32:45
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In this episode, Liam speaks with Jesse Reed, identity designer and co-founder of Standards Manual—a publishing imprint known for preserving and republishing historic design style guides and assemblages of designed artifacts. In the interview, Reed explores his experiences working at Pentagram, and how identity design is related to time, truth, and the organizations it ultimately serves. Learn more 👉 https://design.google/podcasts…
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Design Notes


In this episode, Liam speaks with Ryan Snelson about his experience redesigning MySpace, championing a gritty and expressive experimental aesthetic, and understanding the constraints of technology and design. Learn more 👉 https://design.google/podcasts
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Design Notes


In this episode, Liam speaks with interdisciplinary designer Sang Mun of YAW Studio. In the interview—recorded in Seoul, South Korea—Liam and Sang explore how the ZXX typeface, which was born from Sang’s experience in special intelligence, tells a story that helps us consider our privacy and the nature of the information that shapes our lives, how accessible tools can empower users, and how to think about the practical constraints we all face as designers. Learn more 👉 https://design.google/podcasts…
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