Gamecraft is a limited series about the modern history of the video game business. Beginning in the early 1990's, the video game business... more
In their final episode of Season 2, Mitch and Blake take on the complex and highly speculative topic of the... more
Mitch and Blake look at the ins and outs of intellectual property licensing in games. After discussing the checkered history... more
In perhaps their most important episode of the series, Mitch and Blake explain what they mean when they use the... more
Mitch and Blake discuss the massive expansion of gaming in emerging markets around the world. The begin with a discussion... more
Mitch and Blake explore the idea of independent game development. They attempt to define "indie" in the video game context... more
Mitch and Blake expand on last season's discussion of platform-based publishers by introducing a new kind of company: the game-enabling... more
Mitch and Blake discuss the nuances of game financing. They begin by explaining how the publishing model of advances against... more
They're back! Season 2 of the GameCraft podcast kicks off with Mitch and Blake introducing the new 8-episode season, followed... more
Mitch and Blake take on the complex topic of in-game economies. They discuss how the endemic problems of trust and... more
Mitch and Blake discuss the recurring industry obsession with the idea of virtual reality, beginning in the mid-1980s. Mitch recounts... more
Mitch and Blake debate the continuing relevance of dedicated gaming consoles to the video game business. They begin with a... more
Mitch and Blake propose a framework for understanding user-generated content in games based on two central metaphors -- the playground... more
Mitch and Blake discuss how the rise of games-as-services has privileged durable, long-duration play-patterns -- leading to the modern idea... more
Mitch and Blake discuss perhaps the most important developments in the video games business since the 1990s: the explosion of... more
Mitch and Blake take a deep dive into the game industry’s migration from physical goods at retail to electronic distribution... more
Hosts Mitch Lasky and Blake Robbins discuss the rise of free-to-play as a dominant business model for video game marketing... more
Gamecraft is a limited series podcast about the modern history of the video game business hosted by industry veteran Mitch... more
Mitch and Blake propose a framework for understanding user-generated content in games based on two central metaphors -- the playground and the... more