Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
You can support this show on Patreon!
In this episode, I speak to Paul Czege, a game designer with a deep catalogue that is hard to pin down. An article on RPG.net from 2009 reads "Paul himself defies any sort of easy classification" . It continues, "Depending on your viewpoint, Paul is either one of the most prolific of the Gaming Outpost/Forge designers or one of the least. Also, depending on you...
You can support this show on Patreon!
In this episode, I’m talking to Viditya Voleti, a game designer and interactive artist. He's a visiting instructor at the Pratt Institute in NYC. He's freelanced for Paizo, Possum Creek Games, Evil Hat, and RRD. His own tabletop designs include vampire cowboy game, Bloodbeam Badlands, GMless optimistic scifi game, Space Between Stars (forthcoming from Possible Worlds Games),...
You can support this show on Patreon!
In this episode, I’m talking to Gabriel Robinson, a writer and game designer. He's the lead writer on the Silt Verses, an RPG published by the Gauntlet press adapted from the hit audio series. He's contributed to a number of other Gauntlet publications like Trophy, Brindlewood Bay, and more. Through his own imprint Glowing Roots press, he's published Token, a two-player ...
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In this episode, I’m joined by Caro Asercion, who is an interdisciplinary artist, game designer, and theatre person. They do a lot of work in theatre as a dramaturg and producer of various kinds. In games, they're best known for im sorry did you say street magic, a game of cities and their secrets, based on the classic world building game, Microscope. They've also co-designed supplemental mate...
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On this episode, I’m joined by Levi Kornelsen, previously known as Amagi Games. He is a Canadian designer who's been part of the scene for a long time. He's designed a bunch of games like the Schema framework and the recent Saints of the Empty Throne but is probably best known for his RPG theory, such as the essential Manyfold Glossary. He's a big open source advocate and mos...
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On this episode, I’m joined by Meguey Baker. She's the designer of PsiRun and 1001 Nights, published under her label, Night Sky Games. She's also the co-designer of Apocalypse World, which started the fundamental Powered by the Apocalypse design movement. She wrote the influential Fair Games blog with Emily Care Boss for many years. She's a textile conservation specialist who...
Bonus episode, where guests from across the year chime in with games they've played that they loved and want to talk about.
Games mentioned:
Hannah Shaeffer recommends The Beast
Evan Rowland recommends Usagi Yojimbo
Quinns recommends World Wide Wrestling
Aaron King recommends Saga of the Icelanders
Max Lander recommends Blood Feud
Graham Walmsley recommends Lumberjills
Sidney Icarus recommends Bump in the Dark
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On this episode, I’m joined by Quinns from Quinns Quest as we look back on the last year together.
Show Notes:
Quinns mentioned Mythic Bastionland, Good Society, Public Access, The Siltverses, Blood Borg
Thomas mentioned Hearts of Wulin and its expansion, Numberless Secrets
Also: Draw Steel, Yazeba’s Bed and Breakfast, Triangle Agency
On this episode, I talk to Marsh Davies and Jim Rossignol. Jim was the co-founder of videogaming website Rock Paper Shotgun, where he worked for many years. He's also the author of This Gaming Life: Travels in Three Cities. Now, he does things like write the Ludocrats with Kieron Gillen and develop indie games through his company, Big Robot. Marsh is a writer and illustrator who has written about video games at RPS and PCGamer and ...
On this episode, I speak to Elliot Davis, an artist, podcaster and, game designer. He's one of the co-founders of Many Sided Media, a podcast production company behind shows like My First Dungeon, Bitcherton and Talk of the Table. His games include Rom Com Drama Bomb and solo timetravel game, Project Ecco.
He's currently crowdfunding his latest game, The Time We Have, a tragic game about two brothers, one of whom is slowly but ine...
You can support this podcast on patreon!
On this episode, I talk to MV Soumithri and Zoheb Mashiur who are cast members of Desperate Attune, a Blades in the Dark actual play set in Uduasha, a Middle Eastern/South Asian inspired alternative to Duskwall. They've now released a free supplement called Sunmirror, which brings a re-imagined city of gods and magic to the table.
You can support this podcast on patreon!
On this episode, we talk to J Strautman and B Marsollier. J Strautman is a bass player, composer, sound designer, game designer, and podcaster. B Marsollier is an illustrator, voice over artist, game designer, podcaster and former antique rug salesperson. They are the co-DMs of the D&D actual play podcast, Planet Arcana. The podcast is fully sound designed and scored with original music...
On this episode, I talk to Ara Winter, who has spent the last few years playing old and out of print tabletop games. What did he learn from this? Let's find out!
Show Notes:
05:03 - Ara's antique gaming
19:14 - Discussing Bifrost (1977)
33:55 - Discussing Shadowrun 2nd Edition (1992)
48:58 - Infectious Enthusiasm: Fantasy Medieval Campaigns
50:14 - Tyranny of Numbers
52:08 - RePlay
54:18 - All advice ...
Aaron Voigt is a writer, game designer, podcaster and critic. You can find his video essays about tabletop games like They Took Our War, Heart, & Spire on his YouTube channel AA Voigt. He has two podcasts: one discussing Christian media called Bible Boys and one discussing sometimes-bad media called Mortified: The Friendship Quest. He's a first reader for Khoreo Magazine, an ignyte winning an...
Huffa is a game designer and art historian. You can find her work at:
Between the Skies @ Exalted Funeral
Show Notes:
03:06 - Introducing Between the Skies
11:50 - Working with Exalted Funeral
15:45 - The joys of playing without systems
40:00 - How does this relate to old school d&d?
48:63 - Art history and RPGs
54:42 - Infectious Enthusiasm: Wanderhome, here there be m...
Joshua McCrowell is the designer of new tarot-based dungeoncrawler His Majesty The Worm, published by Exalted Funeral. He's also the current editor of Knock Magazine, the OSR focused anthology zine that has quickly became a fan favourite, and a blogger at riseupcomus.blogspot.com where he talks about everything from how to adapt tolkien in games to what makes a good social encounter.
Show Note...
Mint is an rpg designer and blogger from New Foundland, Canada. She runs There's a TTRPG For That, an rpg recommendation blog on tumblr, which has lists for all kinds from the general to the very specific, "games that are grunge" to "two player games" to "games where you don't need to write anything down". She's currently working on a game called Protect the Chil...
Prismatic Wasteland aka WF Smith is the prolific blogger behind prismaticwasteland.com and the creator / writer of Ennie award winning fantasy adventure, Barkeep on the Borderlands. He's also running a game jam where participants create their own pub or tavern, which is live as this episode comes out and runs until August 15th 2024.
Show Notes:
02:02 - Producing Barkeep on the Borderlands
10:03 -...
Tom McGrenery is an RPG writer and translator from Hong Kong, who publishes under the banner, Porcupine Publishing. He's contributed to products like Feng Shui and Night's Black Agents as well as designed his own games like his hack of the Drama System featuring brazilian layabouts and swashbucklers, Malandros. In 2020, he translated and published the Brazilian rpg, the Elephant and Macaw Banner. He...
Jay Dragon is a queer disabled game designer behind such games as summer camp horror game, Sleepaway and the pastoral fantasy indie darling, Wanderhome. Jay is the editorial director at Possum Creek Games. As of publishing this episode, they print version of Yazeba's Bed and Breakfast has come out. It's a project of immense scope and skill that is clearly full of love and artistry.
Show Notes:
...
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